Kirill Kharlamov

Professional game developer

West Escape

ROLE: Lead Unity Developer at Estoty Vilnius

Story-driven crafring and gathering game.

  • Full-cycle project development of a highly successful game with millions of downloads.
  • Taking charge of the technical aspects of the development process while actively engaging in its direct execution.
  • Ensuring swift delivery of a new content preserving the overall quality of the codebase.
Get it on Google Play Download on the App Store

Hustle Castle

Medieval fantasy RPG.

ROLE: Senior Unity Developer at MY.GAMES

  • In a short period of time, successfully explored the extensive codebase of the project.
  • Actively participated in the continuous evolution of the project by developing new features.
  • Managed to safely expand the existing functionality of the extremely popular game with millions of active players.
  • Effectively collaborated with the large development team.
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Merchant Mike

Puzzle game.

ROLE: Lead Unity Developer at Estoty Vilnius

  • Significantly improved the work pipeline of the development team.
  • Stabilized the quality of the project in a very limited amount of time.
  • Extended existing gameplay features, implemented new functionality.
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BoomeranGO!

Healthy habit-building game for kids.

ROLE: Lead Unity Developer at Estoty Vilnius

  • Project development from A to Z.
  • Determined technologies, tools and optimal architecture for the project.
  • Developed a stable and flexible game core, as well as specific gameplay features.
  • Integrated Firebase services (Authentication, Firestore database, Analytics, Remote Config, etc).
  • Сonducted code reviews, mentored younger colleagues.
  • Maintained the live project and delivered content updates on time.
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Durak Online 3D

Online card game.

ROLE: Middle Unity Developer at Playvision

  • Successfully improved the legacy codebase for nearly all modules of the game, enhancing extendability and project quality.
  • Implemented new social and meta-gameplay features, resulting in better monetization and high popularity of the game in the local market.
  • Integrated third-party plugins for more efficient project management.
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Skat Online

German card game.

ROLE: Middle Unity Developer at Playvision

  • Programmed complex rules of irl card game “Skat” in abstract manner (detached from the visualisation).
  • Productively covered the game logic with unit-tests following TDD approach.
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Blocks VS Zombies

Roguelike tower defence strategy game.

ROLE: Lead Unity Developer at Estoty Vilnius

  • Conducted rapid prototyping while maintaining high code quality.
  • Made gameplay mechanics changes on the fly.
  • Implemented the mechanics for crowds of enemies on the battlefield while preserving good performance of the game.
Get it on Google Play

Hot Wheels Infinite Loop

Mobile racing game.

ROLE: Junior Unity Developer at JoyCraft Games

  • Participated in almost all aspects of the developent process from the earliest stages, gaining experience from experienced colleagues.
  • Developed a variety of gameplay modes to assist the brand owner in selecting mechanics.
  • Implemented various gameplay features, including car collisions, tricks, boosters, and more.

Nitro Nation Stories

Racing game.

ROLE: Junior Unity Developer at JoyCraft Games

  • The game succesfully ported from mobile platforms to Facebook Gameroom.
  • Introduced new game modes and gameplay features.
Get it on Google Play